MyWhoosh 5.0 – all the details
MyWhoosh, the free online cycling platform similar to Zwift, has just announced a major technical refresh with its version 5.0.0 software. Here’s what’s new
More: Mywhoosh detailed Review after 1000 miles
Background
MyWhoosh has improved significantly throughout 2024 and beyond with many technical enhancements, new worlds and new features. This is an approximate timeline.
- AlUla – approx Feb 2022
- Australia – approx Aug 2022
- Colombia – Oct 2022
- Arabia – Jan 2023
- Version 3.4.0: August 15, 2023, Belgium
- Version 3.5.0: November 14, 2023
- Version 3.5.1: January 3, 2024
- Version 3.6.0: March 5, 2024, coach-led training sessions, The MyWhoosh Link App was also released shortly after this update
- Version 3.7.0: June 11, 2024, new worlds California & Hudayriyat. “MyWhoosh Go” rebranded as “MyWhoosh,” a graphically intense version of “MyWhoosh HD.
- Version 3.8.0: August 14, 2024, Switzerland map, MyWhoosh World
- Version 3.9.0: December 18, 2024, user interface and social connectivity.
- Japan – Jan 2025
- Version 4.0.0: March 11, 2025. The new Heads-Up Display (HUD), Triathlon Mode, a web-based custom workout creator, and virtual gear shifting (MyShift) is a significant milestone.
- superTri – April 2025
- Version 5.0.0: May 12, 2025, graphics engine rebuild
Stability and Instability
Earlier iterations of myWhoosh were relatively unreliable. However, the later 3.x version in 2024 was generally good and this coincidentally further improved with my introduction to the ecosystem. I’ve experienced few problems on iMAC, iOS, Win 11, and tvOS platforms.
Version 5 has some significant new technical features, as shown below, and this seems to have introduced a series of instabilities, which are widely reported on Reddit and elsewhere.
Mywhoosh 5.0.0 – Detailed changes
MyWhoosh has confirmed these changes and includes findings by me (cite this site as the source to avoid confusion)
- Enhanced graphics and improved performance across all devices. MyWhoosh appeared to previously use the Unreal graphics engine 4.0, now upgraded to 5.0
- Frame Rate Selection: Users can now choose between 30 FPS and 60 FPS based on their device capability and performance preferences. 60fps is only available on systems that myWhoosh deems to be able to support it.
- Workout Accuracy Improvements: TSS calculations have been corrected to ensure accurate performance tracking during workouts.
- Minor UI Improvements
MyWhoosh 5.0.0 takeOut
A significant Technical Performance Update. Few New Features
It seems strange to call this v5…v4.5 seemed more sensible to me. Oh well, I guess the number makes little difference to how well it performs.
In my, albeit limited, tests so far, I’ve used MyWhoosh on a high-spec Win 10 PC, and the 60fps feels smoother. A nice-to-have rather than a game-changer, but a competitive catch-up move to some of the capabilities Zwift offers.
A few months ago, I compared Zwift and Mywhoosh graphics across various platforms (here), including links to downloadable MP4/movie files and on YouTube, although YouTube changes the framerate and fps. I’ll add a v5 movie later this month. I have to put the source files on Dropbox as they are large, but then I had issues with Dropbox capping access to them because of supposed bandwidth issues. #sigh.
my Zwift PERFECT Setup 💯 and how I failed to achieve it. MyWhoosh Compared

still feels bad that there is not an unlimited option to begin with. if I want to run the game at 1000fps on my 9800x3d/4090 with a 500hz display, I should be able to without restrictions
Can Mywhoosh upload rides into the Garmin Connect with all collected training statistics, like Rouvy does?
you would have to do it manually